Contents
Main Features
- Rhythm track Editor using Timeline
- Preview note positions from the Game View in Editor mode
- Drag & Drop Note Definitions on the Rhythm Tracks
- Bpm & Non-Bpm constrained Note duration and position supported
- Fully customizable Note Prefabs
- Customizable Editor Clips
- Event Senders and Receivers for each Input & Note state
- Easy to use Pool, Toolbox, and Scheduler utility scripts
- Accuracy & Score system
- Midi file importer that can convert a Midi file into a Rhythm Timeline
- Support for both Old and new Input Systems
- Note Generators for auto generating notes on the tracks
- Full source code Included with comments and documentation
The asset contains the following:
- 3 Major demo scenes: Tracks, OSU and Beat Saber Style (All demos are setup for URP, switching to other Render Pipelines should be trivial)
- Custom Playable scripts for the Rhythm Track, Timeline Asset, Clip and more
- 11 timelines with 8 music of different genres.
- 10 Note scripts, 14 Note prefabs: Tap, Hold, Counter, Swipe (Left, Right, Up, Down), OSU, OSU Spline, VR Trigger, VR Slice, etc…
- Utility scripts: Scheduler, Object Pool, Toolbox
- Accuracy and scoring system with saving to disk
- Demo scene with a song chooser, works both on PC and Mobile devices
The asset requires:
- Unity 2022.3 or higher (default dependency packages versions are for Unity 6 or higher, downgrade if necessary)
- Timeline v1.8 or higher
OSU demo scene requirements:
- 2D Sprite Shape V9.0.5 or higher (Defaults to 10.0.7 downgrade to 9.0.5 for Unity 2022.3)
- Splines V2.6 or higher
VR demo scene requirments:
- Meta OpenXR V2 or higher
- Interaction Toolkit V3 or higher