Contents
Main Features
- Rhythm track Editor using Timeline
 - Preview note positions from the Game View in Editor mode
 - Drag & Drop Note Definitions on the Rhythm Tracks
 - Bpm & Non-Bpm constrained Note duration and position supported
 - Fully customizable Note Prefabs
 - Customizable Editor Clips
 - Event Senders and Receivers for each Input & Note state
 - Easy to use Pool, Toolbox, and Scheduler utility scripts
 - Accuracy & Score system
 - Midi file importer that can convert a Midi file into a Rhythm Timeline
 - Support for both Old and new Input Systems
 - Note Generators for auto generating notes on the tracks
 - Full source code Included with comments and documentation
 
The asset contains the following:
- 3 Major demo scenes: Tracks, OSU and Beat Saber Style (All demos are setup for URP, switching to other Render Pipelines should be trivial)
 - Custom Playable scripts for the Rhythm Track, Timeline Asset, Clip and more
 - 11 timelines with 8 music of different genres.
 - 10 Note scripts, 14 Note prefabs: Tap, Hold, Counter, Swipe (Left, Right, Up, Down), OSU, OSU Spline, VR Trigger, VR Slice, etc…
 - Utility scripts: Scheduler, Object Pool, Toolbox
 - Accuracy and scoring system with saving to disk
 - Demo scene with a song chooser, works both on PC and Mobile devices
 
The asset requires:
- Unity 2022.3 or higher (default dependency packages versions are for Unity 6 or higher, downgrade if necessary)
 - Timeline v1.8 or higher
 
OSU demo scene requirements:
- 2D Sprite Shape V9.0.5 or higher (Defaults to 10.0.7 downgrade to 9.0.5 for Unity 2022.3)
 - Splines V2.6 or higher
 
VR demo scene requirments:
- Meta OpenXR V2 or higher
 - Interaction Toolkit V3 or higher