Introduction
Rhythm Timeline is a system built on top of the Unity Timeline and allows you to create rhythm tracks very easily in the Unity Editor. In addition all Unity Timeline features work too, so you may create cinematic views animated by the timeline while your rhythm tracks are playing. It will be synced automatically and everything can be previewed in the Editor, no need to enter play mode to see the result. This makes it completely different from other existing solutions.
The Notes can easily be edited without any code, both in game and in the editor. Those who wish to create custom notes with special functionality can easily do so with a bit of code as the Rhythm Timeline source code was refactored many times to be as simple as possible. All the source code is included!
After 5 years on the Asset store, we finally released Version 2.0 with tons of new features and improvements, including some demo scenes with completely customized gameplay showcasing how flexible the system really is.
- Penguin Track demo (Your classic Guitar Hero like rhythm game)
- VR Beat saber style demo (For Meta Quest 3 headsets) With custom note components and input manager
- OSU style demo (With custom note components and input manager)
- Mai Mai style demo
- taiko style demo
Rhythm Timeline really is the only rhythm game framework you’ll ever need. We are consistently helping devs in our Discord, so make sure to join. You can find our links on our website: https://dypsloom.com/